Industry

Marketing reporting automation for mobile gaming

Reporting and campaign operations built around the metrics mobile gaming teams actually answer for.

Gaming UA is high-volume and creative-hungry, with ROAS measured by network and cohort. Reporting has to keep pace with rapid creative turnover and spend that moves daily across many ad networks.

The mobile gaming funnel you're optimizing

Front-end clicks and installs are the top of a longer funnel — and for mobile gaming, the metrics that decide profitability live further down it:

impression → install → tutorial complete → first purchase → payer retention

What a good mobile gaming report shows

CPI and ROAS by network and install cohort; D1/D7 retention; ARPU and payer rate; creative-level spend and performance.

Core KPIs
MetricsCPI, ROAS, D1/D7 retention, ARPU, and install-to-purchase
Grainchannel, market and cohort — your definitions
SourcesAppsFlyer / Adjust + Meta, Google, TikTok, Snapchat

The measurement nuance that trips teams up

Mobile gaming gotcha

Creative fatigue is fast and ROAS is cohort-based, so report ROAS by install cohort and network — and expect recent cohorts to keep maturing (D7 and D30 ROAS rise for weeks after install). Judging a fresh cohort on day-1 revenue kills winning campaigns early.

A run you could schedule today

"Update the UA report with installs, CPI and D7 ROAS by network for last week's cohorts, and flag creatives whose CPI rose week over week."

Opera pulls network spend, AppsFlyer installs and cohort revenue, computes D7 ROAS per install cohort (not blended), appends by network, and surfaces fatiguing creatives in the summary.

How Opera automates mobile gaming reporting

Opera reads your existing report, pulls fresh data across platforms, appends it safely (formulas preserved), reconciles spend against attribution, and posts a summary to Slack or email — on the cadence you set.

"Update this week's report with spend and new customers by channel and market, and flag anything off target."

Safe enough for production

Opera is built to touch production reports and live ad accounts without breaking anything:

  • No destructive writes. Updates are append-only by default — your existing data and formulas are never overwritten.
  • Preview before execution. You see exactly what Opera will change before a single cell is written.
  • Campaigns paused by default. New campaigns are created paused, with approvals required before any spend.
  • Full audit logs and client-level isolation. Every action is logged, and each client's data and rules stay separate.

See this running on your own reports.A 45-minute workflow audit maps your current process and shows exactly what Opera automates — step by step.

Frequently asked questions

What KPIs should a mobile gaming report track?
CPI, ROAS, D1/D7 retention, ARPU, and install-to-purchase — tied to outcomes down the funnel (payer retention), not just installs.
Does Opera work with our existing reports?
Yes — it adapts to the Sheets and KPI definitions you already use. No migration.
Can it slice by market or segment?
Yes. Opera reports at whatever grain you work in — by country, market, segment or campaign.
Is our data isolated?
Yes — client- and account-level isolation, with full audit logs.

Watch Opera run a real workflow, end to end.

Three minutes: a plain-language request, a Sheet schema read, an AppsFlyer pull, a previewed append, a Slack summary — then a paused campaign launch.